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Ji Hye Lee
Ji Hye Lee
Senior Illustrator at Marvel Studios
Los Angeles, United States

Skills

Visual DevelopmentConcept DesignEnvironment DesignConcept ArtCharacter DesignEnvironment ConceptIllustration

Software proficiency

Modo
Modo
Photoshop
Photoshop
SketchUp
SketchUp
ZBrush
ZBrush
MoI3D
MoI3D

Productions

    • Video Game
      Call of Duty: Black Ops 4
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Activision Treyarch
    • Video Game
      Call of Duty: Black Ops 3
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Treyarch - Activision

Experience

  • Senior Illustrator at Marvel Studios
    Burbank, United States of America
    May 2022 - Present

  • Character Concept Artist at Naughty Dog
    Santa Monica, United States of America
    January 2021 - Present

  • Senior Concept Artist at Unbroken Studios
    El Segundo
    May 2020 - December 2020

  • Freelance Character Concept Artist at Impulse Gear
    March 2020 - May 2016

  • Freelance Concept Artist / Painter for Valorant Teaser Cinematic at Blur
    Culver City
    December 2019 - March 2020

    Provided initial concepts to develop the look of the project and worked closely with the team to provide matte paintings that would project directly onto the scene.

  • Freelance Character Concept Artist at Chimera Studio
    September 2019 - September 2019

  • Freelance Concept Artist at Gadget Bot
    August 2019 - August 2019

  • Concept Artist at Treyarch
    Santa Monica, United States of America
    May 2014 - July 2019

    -Performing as a Point lead on motion comic cinematics, providing storyboards animatics, polished cinematic keyframes and editing and putting together the final animation. Provided the outsourcing studio with art direction paintovers and revisions.

    -illustrated environmental paintovers for various levels in the game and provided reference call out sheets of the paintovers.

    -performed as a Point Artist on various levels, providing artists with overall map layouts and givine them inputs as the main artist on certain maps.

    -Worked on character concepts for Zombie maps (IX and Zetsubou No Shima)

    -Organized and researched reference, creating styleguides and overall map layout concepts for game levels.

    -modeled, painted and designed various realistic environment props.

    -provided polished illustrations for several game assets.

    Black Ops 4 --

    MP, Zombie Maps- Arsenal, Voyage of Despair, IX, and Blood of the Dead

    Cancelled Maps

    Black Ops 3 --

    Campaign Levels: New World, Provocation, Demon Within & Life

    MP, Zombie Levels: Evac, The Giant, Shadows of Evil

    Also worked on most of the animatic frames for Dead Ops Arcade 2.

    DLC Pack 2 ECLIPSE

    Zombies Level: Zetsubou No Shima

    DLC Pack 3 DESCENT

    Zombies Level: Gorod Krovi